

This is where Tabletop Simulator comes to the rescue. It's up there with Quake 2 for me.įor more, read our Rocket League review, and Chris Thursten's story about his growing fixation.Have you ever wished you could play a board game with friends, but your friends are hundreds of miles away? I have, after moving away from my hometown. Simple rules beget complex skills, and one of the most fun multiplayer games I've ever played. Team chemistry also matters, as there are no strictly defined player roles, and no programmed structure to a match outside of the physics and the goal lines.

Finesse aerial shots, solid playmaking, heroic saves, determined clearing, and fights along the boards all matter. The aerial maneuvering is a skill on top of that, but doesn’t necessarily trump prediction and positioning, and I love how players can be differently good at it. Once you know exactly what sort of bounce the ball is going to take, you can start to plan your passes, shots, saves and returns. Like Pong, being good at Rocket League starts with knowing the bounces. 3D Pong is what it is, brilliant for its distillation of sport. Tyler Wilde: I’ve played over 100 hours of Rocket League, and I love it even when it’s excruciating to play (two own goals in a row will do it). Short matches, and the ever-present possibility of an insane comeback means even your worst night at Rocket League might still wind up a triumph. And, a score can happen within a few seconds of someone touching the ball mid-court, so even when you’re getting your teeth kicked in you know the match can still be quickly turned around. Matches are short, so even when you’re getting your teeth kicked in you know you won’t have to suffer for long. And you know what? He wasn’t wrong.Ĭhris Livingston: There are two things that really make it work, I think. Tim Clark: A deserving winner for the sublime clarity of its controls alone, and also for spawning a genuine competitive scene almost overnight, but for me Rocket League’s greatest achievement is that it eventually prompted Samuel to go on this bravura rant about the Back to the Future Delorean DLC.

Car soccer is the most natural expression of a sports game ever. There’s a real sense of precise control over a body, similar to ‘control’ in a real sport, which means behaviors and plays form naturally. Rocket League is the only sports game with controls that aren’t abstracted by layers and layers of mechanics. I’ll likely miss, kick the floor as if it will somehow correct my virtual car’s velocity, and send myself rolling towards the back of my room, blurting a word or two I shouldn’t. It’s always as I speed up towards the ball after watching a play unfold. No other game has elicited an involuntary kick from both legs at once. James Davenport: I should probably get a chair without wheels. A well-deserved success for Psyonix, even though I hate this game (and also love it). While everyone I know has pretty much stopped playing at this point, the five-minute matches are a perfect break between other games that require a bigger time commitment. I’ve had so much heartache in ranked, but so many wonderful goals, near-misses and epic saves, too. Samuel Roberts: Simple and brilliant, Rocket League was one of my main obsessions this year, and the first competitive game I truly became absorbed by.
